
Night Watch
..: Night Watch :..
| A tower defense game with a unique spotlight mechanic |
..: Introduction :..
You are obscenely wealthy. And like any self-respecting billionaire of refined taste, you've filled your holiday homes abroad with priceless masterpieces. Any rumors of tax evasion through your acquired paintings are entirely unfounded!
Unfortunately, the locals have noticed. Every night, a gang of sticky-fingered bandits creeps out of the shadows with an alarming appreciation for fine art. As a serious member of a sophisticated art establishment, you must defend your pricey possessions and status!

| Good news: you've got the riches to setup defenses! Bad news: they're utterly worthless in the dark. |
That's where your trusty spotlight comes in. Sweep it across the shadows, catch those muggers in the act, and watch your defenses light them up — literally.
..: Features :..
- Defend your precious art collection across 3 unique levels, one more daunting than the other.
- Master the spotlight mechanic - your turrets only fire at enemies revealed by your spotlight. Multitasking has never felt so anxiety inducing!
- Choose your firepower from a vast variety of defenses (not really):
Standard Turret - reliable & balanced
Cannon Turret - short ranged with AOE damage
Sniper Turret - infinite range with immense damage, but very low fire rate
..: Team and Credits :..
Duane - Game & Level Design
Laguna - (Pixel-)Art & Programming
CelebornMagic - Music, Art and general contributions
JustDezt - Programming
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | justdezt |
| Genre | Strategy |
| Made with | Aseprite, Godot, Adobe Photoshop |
| Tags | 2D, Pixel Art, Tower Defense |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Content | No generative AI was used |




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